

Options to consider, basic settings, and trouble shooting. Tweaking your game, and fine tuning your setup. Where to grab the download or install through Half-Life. Instructions for installing Team Fortress Classic. Quick instructions to get into your first TFC game if you have the latest Half-Life patch installed and The team aspect versus the Death Match mentality, including a quick class guide. Introduction: A brief description of the history of TFC and how itĬame about. When you're through, you'll be the king of the server. We've left no stone unturned in our complete and thorough

TFC Reform Project: The TFC Reform Project is out to make TFC the best game possible. TFC for Newbies: Misanthropy has everything there is to know for the newbie TFC player to help you have a great gaming experience. Voice Communication: Take advantange of the in game voiceĬommunication. Spray Logos: You've seen them in the game, but how do you use them? This guide tells you everything about logos, from making them to using them.Ĭonsole Commands, Binds, Aliases, and Configs: What's theĭifference between these, and how can they help you optimize your game? Models and sprites that we've collected to check out. Models and Sprites A perfect compliment to our Sprites, and share your creations with others. Modding: How to change the look of menus and fonts, create custom HUDs and This is why we have the Survival Map Series. Survival Map Series: PlanetFortress' mission is to get community maps downloaded and played by as many people possible. Maps: Custom maps? The aptly named "Maps" section is a good place to start. Find out how to get them and get playing here. Get all the files faster with a FilePlanet Personal Server.Ībout Team Fortress Classic: Learn where this mod for Half-Life came from and what you need to play it.īots: want to play with some bots so you don't get slaughtered to badly online? No problem. Top 50 TFC Files: An easy reference to find out what really popular files Here’s to many more years, and many more updates, for Team Fortress 2 Classic.Essential TFC Files: You'll get the latest patches, maps, models, sprites, utilities and more to make sure your game is completely up to date and optimzied. First, we want to drop a big update with content that’ll last we don’t want to start working on Overpowered until we know that we can dedicate ourselves to it long-term, and that the community can be left alone for a while with the content they’ve got. (This means “don’t ask the developers about it when you see them in-game!”) Just know that we haven’t started work on the “ Overpowered” game-mode yet. Happy Birthday!Īs far as future game-modes go, we’re working on things internally, but we aren’t ready to release any future plans or a road map yet. Everything else shown today is just a little taste of our mod's future. Let’s be clear, again, the only content being added with this anniversary update is Night-Time Badwater. Do you love Four-Team, but find you’ve grown numb to Hydro and Flask? Then we’ve got bad news: between its freezing temperatures and its broken, mercenary-sized air duct system, this Antarctic map will probably leave you numb to the core! Here’s an album of sly teaser pictures, as if to say, “We promise we're working on stuff, please don't leave!”Īnd don’t worry, we’re still working on maps. With our next update, you’ll be seeing some proper new weapons and overdue quality-of-life features. We know this isn’t much on its own, and we can tell you’re eager for more content. Below are example comparisons of each version, in order of when they were changed. But with help from Savva (one of our community contributors), we’ve lit Badwater up enough to make players stand out, without ruining what made it look special. Happy Birthday, Team Fortress 2 Classic! We sure hope you weren't celebrating the anniversary of anything else today, because the official release of TF2Classic, along with The Death & Taxes Update, dropped exactly one year ago! It’s been a long year for all of us, and while we’re still hard at work on future content, we appreciate that so many of you have stuck around since release, and that so many more have trickled in this past year.Īs a show of appreciation, we’ve gone back on the only unpopular update we’ve ever released: changing the VIP variant of Badwater from night to day! That’s right, Badwater is night time once again! Originally, we brought back daytime to address visibility issues some parts of the map, especially outdoors and under cliffs and balconies, were too dark and muddy without a strong source of natural light, and players’ team colors could get lost in the shadows.
